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Earth | Environment

Bungie / Activision
Destiny (PS3, PS4, XB360, XB1)
May 2012 - September 2014 | Bellevue, WA

During my time at Bungie, I have had a hand in various props, environmental modeling, architect, optimizations, speed tree, scene finishing, terrain sculpting, and lighting on both the PVE & PVP experiences. I'm a Titan.

On the environment (Earth) team. I've worked in collaboration with my fellow Earthlings & alongside the design team on many areas for Old Russia. Work ranges from modeling small props, large buildings, architect (world building), terrain, to scene finishing & volume markups for transitions. Area mainly includes Old Russia: Cosmodrome, Skywatch, Forgotten Shore, Rocketyard ,Refinery , Mothyards, Lunar & Terrestrial Complex.

Francisco cruz doit 2014 07 25 01 57 17 pm 16552292240 o

Task include some terrain sculpting/painting, decorator pass, & geometry cleanups.

Francisco cruz screenshot 2014 07 25 11 09 48 am 16119816843 o

Modeling, architect, world building, decorators, and decal pass for the underground warehouse/bunker area located in The Steppes.

Francisco cruz screenshot 2014 07 25 11 21 31 am 16552357060 o

Architect and modeled the main structure in the distance (Lunar Complex) as well as some scene finishing & decorator pass.

Francisco cruz screenshot 2014 07 25 11 29 42 am 16117455284 o

Transitioning from Mothyards to the Lunar Complex interior. Modeled interior & scene finishing. Also responsible for transition markup volume.

Francisco cruz screenshot 2014 07 25 11 23 11 am 16713868476 o

Night shot of the Lunar Complex as seen from the Mothyards. Architect & modeling of the building.

Francisco cruz screenshot 2014 07 25 11 36 10 am 16552350800 o

Lunar Complex interior. Architect & modeling of interior shell & decorator pass.

Francisco cruz screenshot 2014 07 25 11 40 33 am 16739749635 o

Modeling & prefabrication of the shed as well as the Jovian complex in the background. I have also done some terrain sculpting / painting, decal, & decorator pass.

Francisco cruz screenshot 2014 07 25 11 39 09 am 16117450514 o

Responsible for architect & modeling of the Jovian Complex building as seen in Skywatch.

Francisco cruz screenshot 2014 07 25 11 38 27 am 16738558401 o

An aerial shot of the Terrestrial Complex as seen in Skywatch. Responsible for architect & modeling of the building. Usual decorator & decal pass.

Francisco cruz screenshot 2014 07 25 01 38 06 pm 16739621685 o

Architect & propping. Also responsible for modeling of the desks.

Francisco cruz screenshot 2014 07 25 12 00 07 pm 16119798513 o

Architect, modeled interior walls, and propped. Minor decorator pass, & some scene finishing. Also setup transition markup from Skywatch and Forgotten Shores.

Francisco cruz screenshot 2014 07 25 01 39 19 pm 16738546122 o

Architect, modeled interior walls, and propped. Minor decorator pass, & some scene finishing.

Francisco cruz doit 2014 07 25 01 57 17 pm 16552292240 o

Responsible for architect & world building of the main structure seen in the Forgotten Shores. I have also done some terrain sculpting / painting, decal, & decorator pass.

Francisco cruz screenshot 2014 07 25 01 46 53 pm 16738691102 o

Responsible for architect & world building of the main structure seen in the Forgotten Shores. I have also done some terrain sculpting / painting, decal, & decorator pass.

Francisco cruz screenshot 2014 07 25 01 46 16 pm 16552209668 o

Responsible for architect & modeling of the exploratory ship that is found in the middle of the Forgotten Shores.

Francisco cruz rocket 2014 07 25 02 22 59 pm 16552081768 o

Architect & modeling of the modular building pieces. Also some propping, and decorator passes.

Francisco cruz rocket 2014 07 25 02 22 14 pm 16553524799 o

Architect & modeling of the modular building pieces. Also some propping, and decorator passes.

Francisco cruz refinery 2014 07 25 02 21 15 pm 16738566892 o

Architect & modeling of the modular building pieces. Also some propping, and decorator passes.

Francisco cruz refinery 2014 07 25 02 17 36 pm 16738450411 o

Architect & modeling of the modular building pieces. Modeling of the exploded bridge.

Francisco cruz refinery 2014 07 25 02 16 41 pm 16738451341 o

Architect & modeling of the modular building pieces and custom LODs.