The Dark Below | Environment

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Bungie / Activision
Destiny, The Dark Below (PS3, PS4, XB360, XB1)
May 2012 - September 2014 | Bellevue, WA

PVE // Earth // Jovian Complex. I was responsible for architect and modeling of the smashed warehouse seen in Skywatch. Work included the exterior/interior shell, vertex painting, and propping. PVP // Moon // The Cauldron. Worked alongside Josh Markham with environmental modeling & scene finishing.