Bungie / Activision
Destiny, The Dark Below (PS3, PS4, XB360, XB1)
May 2012 - September 2014 | Bellevue, WA
PVE // Earth // Jovian Complex. I was responsible for architect and modeling of the smashed warehouse seen in Skywatch. Work included the exterior/interior shell, vertex painting, and propping. PVP // Moon // The Cauldron. Worked alongside Josh Markham with environmental modeling & scene finishing.