As a creator, I can be found making arts on a daily basis. If I am not making games, I am playing games. If I am not playing games, I am physically making props from a game. It is my endless artistic, compulsive cycle.
I currently have 13+ years of experience. Consisting of military simulations, tv, short films, and video games. Some shipped titles includes Prey, Destiny, The Universe: Space Wars, Blood Predator, and Wallenda. I am proficient with Maya, Substance, UE4, CryEngine, Unity & Substance Designer, to name a few.
When a program unexpectedly crash and/or I rage quit, I can be found walking the dogs, Vertex & Isaac (Yes, named after Isaac Clarke of Dead Space) along the riverside with my wife, Bev. She is the 2D to my 3D.