Bungie / Activision
Destiny, The Taken King (PS3, PS4, 360, XB1)
May 2012 - September 2014 | Bellevue, WA
My work on The Taken King includes some early architect & environment work on various PVE // Saturn // Dreadnaught locations (Hull Breach). I have also done architect, world-building, scene finishing, and transition markups for PVE // Earth // Colony Ship.
And lastly, early architect & iteration for the crucible map, PVP // Earth // Bannerfall.