Outpost

Francisco cruz outpost 01
Francisco cruz outpost 02
Francisco cruz outpost 03
Francisco cruz outpost 04
Francisco cruz outpost 05
Francisco cruz outpost 06
Francisco cruz outpost 07
Francisco cruz outpost 08

Zipper Interactive. Socom 4 (PS3) |Redmond, WA | November 2009 - April 2012
During my time at Zipper, I was responsible for modeling & texturing of various props & large environmental assets. I have worked along side with level designers, and set-up asset hierarchies and environmental animations. I have contributed work in both PVE and PVP experiences.

I was responsible for architect, modeling, & re-texturing of the modular garages featured in the PVP map, Outpost. I have also done custom collision, optimizations, & LODS.