Bungie / Activision
Destiny (PS3, PS4, XB360, XB1)
May 2012 - September 2014 | Bellevue, WA
While on the lighting team (Mars), I have worked in collaboration with David Brumbley on many Cabal & Human lighting. Responsibilities also involves final polishing & optimizations across different worlds. I have re-architect problem areas & updated geometry as needed to aid in proper lighting. We had roughly three shadow casters for indoor scenes, and one directional light (sun) for exteriors.
Human locations: Meridian Bay, Dust Palace, Tharsis Junction, Freehold, The Buried City.
Cabal locations: The Hollows, Freehold, Firebase Rubicon, Rubicon Wastes, Scablands, Valley of the Kings, Cerebes Vae III.